Tales From The Gaming
Table
These are some of the memorable experiences and personal views
accumulated over many years of gaming (since the 1980's). Most
have a humuorous slant but some are just ramblings of an old-time
gamer who wishes Magic: The Gathering would just release its hold
on his wallet.
- Proposed Names for a Vampire Adventure:
1. Vampires in the Mist
2. Graveheart
3. Do Vampires Dream of Undead Sheep?
- Describing halflings to first time gamers:
...just consider them as Ewoks who shaved all their fur
off except for their feet
- Superflous Insanity Table for WFRP (roll a D6)
1. Magic: the Spending
2. Watching Titanic yet again and going "this is so
gooood!"
3. Becoming the fourth member of Hanson
4. Paying 20 Million for Nicholas Anelka
5. Being the 2nd person on the planet to buy the David
Hasselhoff CD
6. Memorizing all the tables in Rolemaster
- Crippling Injuries
Ever had the luck (or lack of) of the dice do funny
things to the characters? I had one player who kept
getting critical hits to the legs: two successive
characters ended up with crippling leg injuries (The
second one died gloriously in battle in a cavalry charge
with his wheelchair-chariot). His third character now
insists on wearing plate armour leggings and has be given
the nickname "Anderton*" by the other players...
* For the non-followers of football, Anderton is the
infamous English footballer who falls over injured when
the wind changes direction
- Remedial Violence
Having been a gamer for some time, I've always wondered
why "serious gamers" deride hack-and-slash
games or adventures. While I definitely agree that "Kill
monster, take treasure, repeat until bored unconscious"
gets stale very quickly, they can be fun and even
theraputic if not overused.
My own group seem to like this change of pace once in a
while, usually after too many long, investigative
adventures i.e. Power Behind The Throne. Probably
something to do with all that suppressed frustration and
hostility at being led by the nose, fed red-herrings,
thwarted by cunning and untouchable NPCs, etc Even the
most even-headed player in the group seemed to like
having their characters going out and opening a whole
crate of whup-ass once in a while. To this end may I
present what I consider to be the best game for those
requiring a dose of remedial violence:
Phoenix Command by Leading Edge Games
- All skills, stats, and rules are combat related
- Half the rulebook consists of weapon stats
- You think Rolemaster is precise? How about a unique
damage table for each make of gun? What about separate
tables for single shot, 3 round bursts and full auto
modes?
- And best of all, you can actually aim for the groin
- Roleplaying and Wrestling
(Role-playing is probably a mandatory skill in
modern sports entertainment... )
Most of my PC group are great fans of wrestling. When we
played Power Behing The Throne, the PCs came across a
group of wrestlers at the Middenfest taking on all comers.
The PC warrior and dwarf teamed up as the the 'Legion of
Pain' and began gleefully indulging in their sad
childhood wrestling fantasies. Before long (probably due
to the alchohol consumed during the session) everybody
was involved in and out of the ring. The highlight must
be when the wizard cast Steal Mind on a wrestler in an
attempt to give his team an edge and nobody noticed any
difference (no brain, no pain). Still one of the most
fondly remembered sessions ever..
- Probably one of the 10 worst ideas for a WFRP
supplement...
Mills & Boon - The High Romance supplement for WFRP
New Skills:
Ripping bodices
Characters with this skill are well-versed in the art of
denuding the heaving bosoms of womenfolk without marring
their skin. ...Or getting his sensitive bits kicked all
the way up to his nostrils.
Look tough yet vulnerable
Fortunate characters with his skill have a +30 Bonus to
Fellowship when being viewed by womenfolk. Females
looking on this character must make a Cool test at -30 or
risk having their hearts beat faster. Males viewing their
womenfolk viewing this character have to make a WillPower
test at -30 to resist the urge to check up just how high
his Toughness attribute is (e.g. by repeated applications
of sharp or heavy objects).
Spout flowery crap
Characters with this more intimate variation of Fast Talk
can apply this skill only when looking deep into the eyes
of females. At the GM's discretion, the object of the
character's attention has to make a WillPower test to
avoid falling deeply and madly in love with the character.
The GM is free to reward particularly good or bad lines
with a bonus or penalty to resist. Example of bad lines:
+20 Hey babe, wanna see my 2-hd sword (while jerking his
groin helpfully)
+10 Your eyes are as green as the pus that oozes from my
Chaos mutations
Note that particulalrly good lines may cause other males
in the vicinity to make a WillPower test or puke.
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